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According to Kreylos, the combination of some basic Linux know-how and a general understanding of the way a computer works is all it takes to pull an image from his Oculus Sensor.

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And because it actually is one, from that point on it works.” Essentially what this means is that Oculus told the Sensor not to announce itself to the Windows operating system as a camera.

If it did, Windows might automatically pull up its standard webcam drivers, which is not what Oculus wants.

When specifying the Cam width, the Both option actually creates a shape that is 1.25 x the Cam width, by default.

He would like an additional option for specifying the overall width, not calculating it based on some value. If anyone has any questions, please do not hesitate to contact me.

According to Kreylos: “I then noticed that Oculus added a second layer of obfuscation.

The camera’s real video image format is greyscale, with 8 bits per pixel.

The firmware makes up for the fact that the pixels are twice as big by lying about the camera resolution.

For example, instead of advertising 1280×960 Y8, it advertises 640×960 YUYV.

Mind you, we did expect a calf sooner than this - but that is all part of the journey!

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